Compare any two graphics cards:
VS

GeForce GTX 1660 Ti vs GeForce GTX 960

Intro

The GeForce GTX 1660 Ti features a GPU core clock speed of 1500 MHz, and the 6144 MB of GDDR6 RAM is set to run at 1500 MHz through a 192-bit bus. It also features 1536 SPUs, 96 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the GeForce GTX 960, which features GPU core speed of 1127 MHz, and 2048 MB of GDDR5 RAM running at 1750 MHz through a 128-bit bus. It also is made up of 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the GeForce GTX 1660 Ti should in theory be a lot superior to the GeForce GTX 960 overall. (explain)

GeForce GTX 1660 Ti 294912 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 182912 (163%)

Texel Rate

The GeForce GTX 1660 Ti is much (approximately 100%) better at anisotropic filtering than the GeForce GTX 960. (explain)

GeForce GTX 1660 Ti 144000 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 71872 (100%)

Pixel Rate

The GeForce GTX 1660 Ti will be much (more or less 100%) more effective at FSAA than the GeForce GTX 960, and should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1660 Ti 72000 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 35936 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1660 Ti GeForce GTX 960
Manufacturer nVidia nVidia
Year February 2019 January 2015
Code Name TU116-400-A1 GM206
Memory 6144 MB 2048 MB
Core Speed 1500 MHz 1127 MHz
Memory Speed 1500 GB/s 7000 MHz
Power (Max TDP) 120 watts 120 watts
Bandwidth 294912 MB/sec 112000 MB/sec
Texel Rate 144000 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 1536 1024
Texture Mapping Units 96 64
Render Output Units 48 32
Bus Type GDDR6 GDDR5
Bus Width 192-bit 128-bit
Fab Process 12 nm 28 nm
Transistors 6600 million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield