Compare any two graphics cards:
VS

GeForce GTX 1660 Ti vs Radeon R9 380 4G

Intro

The GeForce GTX 1660 Ti makes use of a 12 nm design. nVidia has clocked the core speed at 1500 MHz. The GDDR6 RAM is set to run at a speed of 1500 MHz on this card. It features 1536 SPUs as well as 96 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 4G, which makes use of a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 RAM works at a speed of 1425 MHz on this particular model. It features 1792 SPUs along with 112 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon R9 380 4G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The GeForce GTX 1660 Ti should in theory perform quite a bit faster than the Radeon R9 380 4G overall. (explain)

GeForce GTX 1660 Ti 294912 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 112512 (62%)

Texel Rate

The GeForce GTX 1660 Ti is quite a bit (approximately 33%) more effective at texture filtering than the Radeon R9 380 4G. (explain)

GeForce GTX 1660 Ti 144000 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 35360 (33%)

Pixel Rate

The GeForce GTX 1660 Ti will be a lot (more or less 132%) more effective at AA than the Radeon R9 380 4G, and will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 1660 Ti 72000 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 40960 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1660 Ti Radeon R9 380 4G
Manufacturer nVidia AMD
Year February 2019 June 2015
Code Name TU116-400-A1 Antigua PRO
Memory 6144 MB 4096 MB
Core Speed 1500 MHz 970 MHz
Memory Speed 1500 GB/s 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 294912 MB/sec 182400 MB/sec
Texel Rate 144000 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 1792
Texture Mapping Units 96 112
Render Output Units 48 32
Bus Type GDDR6 GDDR5
Bus Width 192-bit 256-bit
Fab Process 12 nm 28 nm
Transistors 6600 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield