Compare any two graphics cards:
GeForce GTX 560 Ti vs GeForce RTX 2060
IntroThe GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has clocked the core speed at 822 MHz. The GDDR5 RAM runs at a frequency of 1002 MHz on this card. It features 384 SPUs along with 64 Texture Address Units and 32 ROPs.Compare those specifications to the GeForce RTX 2060, which comes with GPU clock speed of 1365 MHz, and 6144 MB of GDDR6 memory running at 1750 MHz through a 192-bit bus. It also features 1920 SPUs, 120 TAUs, and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060 should theoretically perform much faster than the GeForce GTX 560 Ti in general. (explain)
Texel RateThe GeForce RTX 2060 is a lot (about 211%) more effective at AF than the GeForce GTX 560 Ti. (explain)
Pixel RateThe GeForce RTX 2060 should be quite a bit (more or less 149%) faster with regards to full screen anti-aliasing than the GeForce GTX 560 Ti, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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