Compare any two graphics cards:
GeForce RTX 2060 vs Geforce GTX 780
IntroThe GeForce RTX 2060 has a GPU core clock speed of 1365 MHz, and the 6144 MB of GDDR6 RAM is set to run at 1750 MHz through a 192-bit bus. It also is made up of 1920 Stream Processors, 120 Texture Address Units, and 48 Raster Operation Units.Compare those specs to the Geforce GTX 780, which comes with a GPU core clock speed of 863 MHz, and 3072 MB of GDDR5 RAM set to run at 1502 MHz through a 384-bit bus. It also is comprised of 2304 SPUs, 192 TAUs, and 48 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2060 should be a little bit faster than the Geforce GTX 780 in general. (explain)
Texel RateThe Geforce GTX 780 should be just a bit (more or less 1%) faster with regards to anisotropic filtering than the GeForce RTX 2060. (explain)
Pixel RateThe GeForce RTX 2060 will be much (approximately 58%) more effective at anti-aliasing than the Geforce GTX 780, and capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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