Compare any two graphics cards:
GeForce RTX 2060 vs Geforce GTX 780
IntroThe GeForce RTX 2060 makes use of a 12 nm design. nVidia has clocked the core frequency at 1365 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular card. It features 1920 SPUs as well as 120 TAUs and 48 Rasterization Operator Units.Compare all of that to the Geforce GTX 780, which uses a 28 nm design. nVidia has set the core frequency at 863 MHz. The GDDR5 memory works at a speed of 1502 MHz on this specific card. It features 2304 SPUs as well as 192 TAUs and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2060 should be 19% faster than the Geforce GTX 780 overall, because of its greater data rate. (explain)
Texel RateThe Geforce GTX 780 is just a bit (more or less 1%) more effective at texture filtering than the GeForce RTX 2060. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce RTX 2060 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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