Compare any two graphics cards:
GeForce RTX 2060 vs Radeon RX 480 4GB
IntroThe GeForce RTX 2060 uses a 12 nm design. nVidia has set the core frequency at 1365 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this model. It features 1920 SPUs along with 120 TAUs and 48 Rasterization Operator Units.Compare that to the Radeon RX 480 4GB, which features GPU clock speed of 1120 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2060 should theoretically be much better than the Radeon RX 480 4GB in general. (explain)
Texel RateThe GeForce RTX 2060 will be a little bit (about 2%) more effective at anisotropic filtering than the Radeon RX 480 4GB. (explain)
Pixel RateThe GeForce RTX 2060 will be quite a bit (more or less 83%) better at AA than the Radeon RX 480 4GB, and will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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