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Radeon HD 4850 X2 1GB vs Radeon RX 590

Intro

The Radeon HD 4850 X2 1GB features a GPU clock speed of 625 MHz, and the 1024 MB of GDDR3 memory is set to run at 993 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon RX 590, which comes with GPU clock speed of 1469 MHz, and 8192 MB of GDDR5 RAM running at 2000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 590 175 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

As far as performance goes, the Radeon RX 590 should theoretically be quite a bit superior to the Radeon HD 4850 X2 1GB in general. (explain)

Radeon RX 590 262144 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The Radeon RX 590 should be much (about 323%) better at AF than the Radeon HD 4850 X2 1GB. (explain)

Radeon RX 590 211536 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 161536 (323%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 590 is the winner, by far. (explain)

Radeon RX 590 47008 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 27008 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon RX 590
Manufacturer AMD AMD
Year Nov 7, 2008 November 2018
Code Name R700 Polaris 30
Memory 1024 MB (x2) 8192 MB
Core Speed 625 MHz (x2) 1469 MHz
Memory Speed 1986 MHz (x2) 8000 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 127104 MB/sec 262144 MB/sec
Texel Rate 50000 Mtexels/sec 211536 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 47008 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2304
Texture Mapping Units 40 (x2) 144
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 12 nm
Transistors 956 million 5700 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon RX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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