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GeForce RTX 2080 Ti vs Geforce GTX 760

Intro

The GeForce RTX 2080 Ti has a core clock speed of 1350 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 352-bit memory bus, and makes use of a 12 nm design. It is comprised of 4352 SPUs, 272 Texture Address Units, and 88 ROPs.

Compare all of that to the Geforce GTX 760, which comes with clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Geforce GTX 760 5923 points
Difference: 25458 (430%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2080 Ti should in theory be much better than the Geforce GTX 760 in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 438528 (228%)

Texel Rate

The GeForce RTX 2080 Ti should be quite a bit (about 290%) better at anisotropic filtering than the Geforce GTX 760. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 273120 (290%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce RTX 2080 Ti is superior to the Geforce GTX 760, and very much so. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 87440 (279%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Geforce GTX 760
Manufacturer nVidia nVidia
Year September 2018 June 2013
Code Name TU102-300A-K1-A1 GK104
Memory 11264 MB 2048 MB
Core Speed 1350 MHz 980 MHz
Memory Speed 1750 GB/s 6008 MHz
Power (Max TDP) 250 watts 170 watts
Bandwidth 630784 MB/sec 192256 MB/sec
Texel Rate 367200 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 4352 1152
Texture Mapping Units 272 96
Render Output Units 88 32
Bus Type GDDR6 GDDR5
Bus Width 352-bit 256-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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