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GeForce RTX 2080 Ti vs Radeon R7 240

Intro

The GeForce RTX 2080 Ti comes with a GPU clock speed of 1350 MHz, and the 11264 MB of GDDR6 RAM is set to run at 1750 MHz through a 352-bit bus. It also is made up of 4352 Stream Processors, 272 Texture Address Units, and 88 Raster Operation Units.

Compare all of that to the Radeon R7 240, which has GPU core speed of 730 MHz, and 2048 MB of DDR3 memory set to run at 900 MHz through a 128-bit bus. It also is comprised of 320 Stream Processors, 20 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon R7 240 1218 points
Difference: 30163 (2476%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 220 Watts (733%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2080 Ti should theoretically be much better than the Radeon R7 240 in general. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 601984 (2090%)

Texel Rate

The GeForce RTX 2080 Ti is quite a bit (more or less 2415%) more effective at AF than the Radeon R7 240. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 352600 (2415%)

Pixel Rate

The GeForce RTX 2080 Ti will be a lot (more or less 1934%) faster with regards to AA than the Radeon R7 240, and should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 112960 (1934%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

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Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Radeon R7 240
Manufacturer nVidia AMD
Year September 2018 October 2013
Code Name TU102-300A-K1-A1 Oland PRO
Memory 11264 MB 2048 MB
Core Speed 1350 MHz 730 MHz
Memory Speed 1750 GB/s 900 MHz
Power (Max TDP) 250 watts 30 watts
Bandwidth 630784 MB/sec 28800 MB/sec
Texel Rate 367200 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 4352 320
Texture Mapping Units 272 20
Render Output Units 88 8
Bus Type GDDR6 DDR3
Bus Width 352-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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