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GeForce RTX 2080 Ti vs Radeon Vega Frontier Edition

Intro

The GeForce RTX 2080 Ti has a core clock speed of 1350 MHz and a GDDR6 memory frequency of 1750 MHz. It also makes use of a 352-bit bus, and makes use of a 12 nm design. It is comprised of 4352 SPUs, 272 TAUs, and 88 Raster Operation Units.

Compare all of that to the Radeon Vega Frontier Edition, which has a clock speed of 1382 MHz and a HBM2 memory speed of 1890 MHz. It also uses a 2048-bit memory bus, and makes use of a 14 nm design. It is made up of 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon Vega Frontier Edition 21379 points
Difference: 10002 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 Ti 250 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 Ti is 27% quicker than the Radeon Vega Frontier Edition overall, due to its greater bandwidth. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon Vega Frontier Edition 495452 MB/sec
Difference: 135332 (27%)

Texel Rate

The GeForce RTX 2080 Ti will be a little bit (approximately 4%) faster with regards to AF than the Radeon Vega Frontier Edition. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon Vega Frontier Edition 353792 Mtexels/sec
Difference: 13408 (4%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce RTX 2080 Ti is the winner, by a large margin. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 30352 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year September 2018 June 2017
Code Name TU102-300A-K1-A1 Vega 10 XTX
Memory 11264 MB 16384 MB
Core Speed 1350 MHz 1382 MHz
Memory Speed 1750 GB/s 1890 MHz
Power (Max TDP) 250 watts 300 watts
Bandwidth 630784 MB/sec 495452 MB/sec
Texel Rate 367200 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 4352 4096
Texture Mapping Units 272 256
Render Output Units 88 64
Bus Type GDDR6 HBM2
Bus Width 352-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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