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GeForce RTX 2080 vs Geforce GTX 760

Intro

The GeForce RTX 2080 makes use of a 12 nm design. nVidia has set the core frequency at 1515 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this specific model. It features 2944 SPUs along with 184 Texture Address Units and 64 ROPs.

Compare all that to the Geforce GTX 760, which features a core clock speed of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1152 SPUs, 96 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Geforce GTX 760 5923 points
Difference: 20232 (342%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce RTX 2080 215 Watts
Difference: 45 Watts (26%)

Memory Bandwidth

The GeForce RTX 2080, in theory, should be much faster than the Geforce GTX 760 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 266496 (139%)

Texel Rate

The GeForce RTX 2080 should be a lot (about 196%) faster with regards to texture filtering than the Geforce GTX 760. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 184680 (196%)

Pixel Rate

The GeForce RTX 2080 will be much (approximately 209%) faster with regards to AA than the Geforce GTX 760, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 65600 (209%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Geforce GTX 760
Manufacturer nVidia nVidia
Year September 2018 June 2013
Code Name TU104-400A-A1 GK104
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 980 MHz
Memory Speed 1750 GB/s 6008 MHz
Power (Max TDP) 215 watts 170 watts
Bandwidth 458752 MB/sec 192256 MB/sec
Texel Rate 278760 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 2944 1152
Texture Mapping Units 184 96
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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