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GeForce RTX 2080 vs Radeon R9 280X

Intro

The GeForce RTX 2080 features core clock speeds of 1515 MHz on the GPU, and 1750 MHz on the 8192 MB of GDDR6 RAM. It features 2944 SPUs as well as 184 TAUs and 64 ROPs.

Compare that to the Radeon R9 280X, which makes use of a 28 nm design. AMD has clocked the core frequency at 850 MHz. The GDDR5 memory is set to run at a speed of 1500 MHz on this card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R9 280X 8886 points
Difference: 17269 (194%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 215 Watts
Radeon R9 280X 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 should be quite a bit faster than the Radeon R9 280X in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 170752 (59%)

Texel Rate

The GeForce RTX 2080 will be quite a bit (approximately 156%) faster with regards to texture filtering than the Radeon R9 280X. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 169960 (156%)

Pixel Rate

The GeForce RTX 2080 will be much (more or less 256%) more effective at anti-aliasing than the Radeon R9 280X, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 69760 (256%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R9 280X
Manufacturer nVidia AMD
Year September 2018 October 2013
Code Name TU104-400A-A1 Tahiti XTL
Memory 8192 MB 3072 MB
Core Speed 1515 MHz 850 MHz
Memory Speed 1750 GB/s 6000 MHz
Power (Max TDP) 215 watts 250 watts
Bandwidth 458752 MB/sec 288000 MB/sec
Texel Rate 278760 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2944 2048
Texture Mapping Units 184 128
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 384-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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