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GeForce GTX 1070 Ti vs Radeon HD 4870 X2

Intro

The GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this specific model. It features 2432 SPUs as well as 152 Texture Address Units and 64 ROPs.

Compare those specifications to the Radeon HD 4870 X2, which features clock speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Radeon HD 4870 X2 350 Watts
Difference: 170 Watts (94%)

Memory Bandwidth

The GeForce GTX 1070 Ti, in theory, should be a bit faster than the Radeon HD 4870 X2 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon HD 4870 X2 230400 MB/sec
Difference: 31744 (14%)

Texel Rate

The GeForce GTX 1070 Ti will be much (approximately 307%) more effective at AF than the Radeon HD 4870 X2. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 184264 (307%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1070 Ti is the winner, and very much so. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 78848 (329%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon HD 4870 X2
Manufacturer nVidia AMD
Year November 2017 Aug 12, 2008
Code Name GP104-300 R700
Memory 8192 MB 1024 MB (x2)
Core Speed 1607 MHz 750 MHz (x2)
Memory Speed 8000 MHz 3600 MHz (x2)
Power (Max TDP) 180 watts 350 watts
Bandwidth 262144 MB/sec 230400 MB/sec
Texel Rate 244264 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 2432 800(160x5) (x2)
Texture Mapping Units 152 40 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 4870 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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