Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon R7 360
IntroThe GeForce GTX 1070 Ti comes with a core clock frequency of 1607 MHz and a GDDR5 memory frequency of 2000 MHz. It also uses a 256-bit bus, and uses a 16 nm design. It is made up of 2432 SPUs, 152 Texture Address Units, and 64 Raster Operation Units.Compare that to the Radeon R7 360, which features core speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 1070 Ti will be 152% faster than the Radeon R7 360 overall, because of its greater bandwidth. (explain)
Texel RateThe GeForce GTX 1070 Ti will be a lot (more or less 385%) better at AF than the Radeon R7 360. (explain)
Pixel RateThe GeForce GTX 1070 Ti is a lot (more or less 512%) faster with regards to full screen anti-aliasing than the Radeon R7 360, and able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!