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GeForce GTX 1070 Ti vs GeForce GTX 980M

Intro

The GeForce GTX 1070 Ti has core speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2432 SPUs along with 152 TAUs and 64 Rasterization Operator Units.

Compare that to the GeForce GTX 980M, which features a clock speed of 1038 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 980M 9476 points
Difference: 10332 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 80 Watts (80%)

Memory Bandwidth

In theory, the GeForce GTX 1070 Ti will be 105% faster than the GeForce GTX 980M overall, because of its higher data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 134144 (105%)

Texel Rate

The GeForce GTX 1070 Ti will be quite a bit (about 145%) more effective at texture filtering than the GeForce GTX 980M. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 980M 99648 Mtexels/sec
Difference: 144616 (145%)

Pixel Rate

The GeForce GTX 1070 Ti should be quite a bit (about 55%) better at AA than the GeForce GTX 980M, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 980M 66432 Mpixels/sec
Difference: 36416 (55%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 980M
Manufacturer nVidia nVidia
Year November 2017 October 7 2014
Code Name GP104-300 GM204
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1038 MHz
Memory Speed 8000 MHz 4000 MHz
Power (Max TDP) 180 watts 100 watts
Bandwidth 262144 MB/sec 128000 MB/sec
Texel Rate 244264 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 2432 1536
Texture Mapping Units 152 96
Render Output Units 64 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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