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GeForce GTX 1070 Ti vs Radeon R7 M260

Intro

The GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has clocked the core speed at 1607 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this specific model. It features 2432 SPUs as well as 152 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon R7 M260, which features a core clock speed of 715 MHz and a DDR3 memory speed of 1000 MHz. It also uses a 64-bit memory bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Radeon R7 M260 1120 points
Difference: 18688 (1669%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 1070 Ti should in theory perform quite a bit faster than the Radeon R7 M260 in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 246144 (1538%)

Texel Rate

The GeForce GTX 1070 Ti will be a lot (about 1323%) better at anisotropic filtering than the Radeon R7 M260. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 227104 (1323%)

Pixel Rate

The GeForce GTX 1070 Ti will be a lot (about 1698%) faster with regards to anti-aliasing than the Radeon R7 M260, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 97128 (1698%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon R7 M260
Manufacturer nVidia AMD
Year November 2017 June 2014
Code Name GP104-300 Opal/Topaz
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 715 MHz
Memory Speed 8000 MHz 2000 MHz
Power (Max TDP) 180 watts (Unknown) watts
Bandwidth 262144 MB/sec 16000 MB/sec
Texel Rate 244264 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 2432 384
Texture Mapping Units 152 24
Render Output Units 64 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 16 nm 28 nm
Transistors 7200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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