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Radeon HD 7870 vs Radeon RX Vega 56

Intro

The Radeon HD 7870 features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1200 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon RX Vega 56, which features a GPU core clock speed of 1156 MHz, and 8192 MB of HBM2 memory running at 1600 MHz through a 2048-bit bus. It also features 3584 Stream Processors, 224 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon HD 7870 6230 points
Difference: 14781 (237%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Radeon RX Vega 56 210 Watts
Difference: 35 Watts (20%)

Memory Bandwidth

Performance-wise, the Radeon RX Vega 56 should in theory be much better than the Radeon HD 7870 overall. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 265830 (173%)

Texel Rate

The Radeon RX Vega 56 should be a lot (more or less 224%) better at texture filtering than the Radeon HD 7870. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 178944 (224%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX Vega 56 is superior to the Radeon HD 7870, by a large margin. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 41984 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7870

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7870 Radeon RX Vega 56
Manufacturer AMD AMD
Year March 2012 September 2017
Code Name Pitcairn XT Vega 10 XL
Memory 2048 MB 8192 MB
Core Speed 1000 MHz 1156 MHz
Memory Speed 4800 MHz 1600 MHz
Power (Max TDP) 175 watts 210 watts
Bandwidth 153600 MB/sec 419430 MB/sec
Texel Rate 80000 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 32000 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 1280 3584
Texture Mapping Units 80 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 2800 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 7870

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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