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Radeon HD 7990 vs Radeon RX Vega 56

Intro

The Radeon HD 7990 comes with core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon RX Vega 56, which features a clock frequency of 1156 MHz and a HBM2 memory speed of 1600 MHz. It also makes use of a 2048-bit bus, and uses a 14 nm design. It features 3584 SPUs, 224 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon HD 7990 15520 points
Difference: 5491 (35%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon HD 7990 375 Watts
Difference: 165 Watts (79%)

Memory Bandwidth

The Radeon HD 7990 should theoretically perform a lot faster than the Radeon RX Vega 56 overall. (explain)

Radeon HD 7990 576000 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 156570 (37%)

Texel Rate

The Radeon RX Vega 56 will be a bit (more or less 6%) more effective at anisotropic filtering than the Radeon HD 7990. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon HD 7990 243200 Mtexels/sec
Difference: 15744 (6%)

Pixel Rate

The Radeon RX Vega 56 should be quite a bit (about 22%) faster with regards to FSAA than the Radeon HD 7990, and also able to handle higher resolutions more effectively. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon HD 7990 60800 Mpixels/sec
Difference: 13184 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon RX Vega 56
Manufacturer AMD AMD
Year April 2013 September 2017
Code Name Malta Vega 10 XL
Memory 3072 MB (x2) 8192 MB
Core Speed 950 MHz (x2) 1156 MHz
Memory Speed 6000 MHz (x2) 1600 MHz
Power (Max TDP) 375 watts 210 watts
Bandwidth 576000 MB/sec 419430 MB/sec
Texel Rate 243200 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2048 (x2) 3584
Texture Mapping Units 128 (x2) 224
Render Output Units 32 (x2) 64
Bus Type GDDR5 HBM2
Bus Width 384-bit (x2) 2048-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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