Compare any two graphics cards:
Radeon HD 3690/3830 vs Radeon HD 3850 1GB
IntroThe Radeon HD 3690/3830 features a clock frequency of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also uses a 128-bit bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 TAUs, and 16 Raster Operation Units.Compare those specs to the Radeon HD 3850 1GB, which comes with a GPU core clock speed of 668 MHz, and 1024 MB of GDDR3 RAM set to run at 828 MHz through a 256-bit bus. It also is comprised of 320(64x5) Stream Processors, 16 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthTheoretically, the Radeon HD 3850 1GB should perform quite a bit faster than the Radeon HD 3690/3830 overall. (explain)
Texel RateBoth cards have exactly the same texel rate, so in theory they should be equally good at at AF. (explain)Pixel RateBoth cards have exactly the same pixel rate, so theoretically they should perform equally good at at full screen anti-aliasing, and be capable of handling the same screen resolutions. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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