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Geforce GTX 760 vs Radeon Vega Frontier Edition

Intro

The Geforce GTX 760 has clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare all that to the Radeon Vega Frontier Edition, which has GPU clock speed of 1382 MHz, and 16384 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Geforce GTX 760 5923 points
Difference: 15456 (261%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

Theoretically, the Radeon Vega Frontier Edition should perform much faster than the Geforce GTX 760 overall. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 303196 (158%)

Texel Rate

The Radeon Vega Frontier Edition is quite a bit (more or less 276%) better at texture filtering than the Geforce GTX 760. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 259712 (276%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon Vega Frontier Edition is a better choice, by far. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 57088 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon Vega Frontier Edition
Manufacturer nVidia AMD
Year June 2013 June 2017
Code Name GK104 Vega 10 XTX
Memory 2048 MB 16384 MB
Core Speed 980 MHz 1382 MHz
Memory Speed 6008 MHz 1890 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 192256 MB/sec 495452 MB/sec
Texel Rate 94080 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 1152 4096
Texture Mapping Units 96 256
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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