Compare any two graphics cards:
VS

Radeon R7 250 vs Radeon Vega Frontier Edition

Intro

The Radeon R7 250 features core speeds of 1000 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the Radeon Vega Frontier Edition, which has clock speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 memory. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Radeon R7 250 1836 points
Difference: 19543 (1064%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 235 Watts (362%)

Memory Bandwidth

The Radeon Vega Frontier Edition should theoretically be much faster than the Radeon R7 250 in general. (explain)

Radeon Vega Frontier Edition 495452 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 421852 (573%)

Texel Rate

The Radeon Vega Frontier Edition should be a lot (more or less 1374%) better at texture filtering than the Radeon R7 250. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 329792 (1374%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon Vega Frontier Edition is a better choice, and very much so. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 80448 (1006%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R7 250

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R7 250 Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year October 2013 June 2017
Code Name Oland XT Vega 10 XTX
Memory 1024 MB 16384 MB
Core Speed 1000 MHz 1382 MHz
Memory Speed 4600 MHz 1890 MHz
Power (Max TDP) 65 watts 300 watts
Bandwidth 73600 MB/sec 495452 MB/sec
Texel Rate 24000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 384 4096
Texture Mapping Units 24 256
Render Output Units 8 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 1040 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon R7 250

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield