Compare any two graphics cards:
VS

GeForce 9400 GT 256MB vs GeForce GT 1030

Intro

The GeForce 9400 GT 256MB uses a 65 nm design. nVidia has set the core speed at 550 MHz. The GDDR2 RAM is set to run at a frequency of 400 MHz on this particular card. It features 16 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

Compare those specifications to the GeForce GT 1030, which has GPU core speed of 1265 MHz, and 2048 MB of GDDR5 memory running at 1502 MHz through a 64-bit bus. It also features 384 SPUs, 32 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce 9400 GT 256MB 50 Watts
Difference: 20 Watts (67%)

Memory Bandwidth

In theory, the GeForce GT 1030 should be much faster than the GeForce 9400 GT 256MB in general. (explain)

GeForce GT 1030 49152 MB/sec
GeForce 9400 GT 256MB 12800 MB/sec
Difference: 36352 (284%)

Texel Rate

The GeForce GT 1030 is much (more or less 820%) better at AF than the GeForce 9400 GT 256MB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce 9400 GT 256MB 4400 Mtexels/sec
Difference: 36080 (820%)

Pixel Rate

The GeForce GT 1030 will be a lot (more or less 820%) better at anti-aliasing than the GeForce 9400 GT 256MB, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce 9400 GT 256MB 2200 Mpixels/sec
Difference: 18040 (820%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GT 1030

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9400 GT 256MB GeForce GT 1030
Manufacturer nVidia nVidia
Year August 2008 May 2017
Code Name G96a GP108-300
Memory 256 MB 2048 MB
Core Speed 550 MHz 1265 MHz
Memory Speed 800 MHz 6008 MHz
Power (Max TDP) 50 watts 30 watts
Bandwidth 12800 MB/sec 49152 MB/sec
Texel Rate 4400 Mtexels/sec 40480 Mtexels/sec
Pixel Rate 2200 Mpixels/sec 20240 Mpixels/sec
Unified Shaders 16 384
Texture Mapping Units 8 32
Render Output Units 4 16
Bus Type GDDR2 GDDR5
Bus Width 128-bit 64-bit
Fab Process 65 nm 16 nm
Transistors 314 million 3300 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9400 GT 256MB

Amazon.com

Check prices at:

GeForce GT 1030

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield