Compare any two graphics cards:
VS

GeForce GTX 650 Ti vs Nvidia Titan Xp

Intro

The GeForce GTX 650 Ti features clock speeds of 928 MHz on the GPU, and 1350 MHz on the 1024 MB of GDDR5 RAM. It features 768 SPUs as well as 64 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Nvidia Titan Xp, which features clock speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X memory. It features 3840 SPUs along with 240 Texture Address Units and 96 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce GTX 650 Ti 3434 points
Difference: 24504 (714%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Nvidia Titan Xp 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

The Nvidia Titan Xp, in theory, should be quite a bit faster than the GeForce GTX 650 Ti in general. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 474445 (549%)

Texel Rate

The Nvidia Titan Xp should be much (more or less 539%) more effective at AF than the GeForce GTX 650 Ti. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 320288 (539%)

Pixel Rate

The Nvidia Titan Xp should be a lot (about 923%) more effective at FSAA than the GeForce GTX 650 Ti, and also able to handle higher screen resolutions without slowing down too much. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 137024 (923%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti Nvidia Titan Xp
Manufacturer nVidia nVidia
Year October 2012 April 2017
Code Name GK106 GP102
Memory 1024 MB 12288 MB
Core Speed 928 MHz 1582 MHz
Memory Speed 5400 MHz 11408 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 560845 MB/sec
Texel Rate 59392 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 768 3840
Texture Mapping Units 64 240
Render Output Units 16 96
Bus Type GDDR5 GDDR5X
Bus Width 128-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 2540 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield