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GeForce 930M vs Nvidia Titan Xp

Intro

The GeForce 930M comes with a GPU core clock speed of 928 MHz, and the 2048 MB of DDR3 memory runs at 900 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 TAUs, and 8 Raster Operation Units.

Compare those specs to the Nvidia Titan Xp, which comes with a GPU core clock speed of 1582 MHz, and 12288 MB of GDDR5X memory running at 1426 MHz through a 384-bit bus. It also is comprised of 3840 Stream Processors, 240 Texture Address Units, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
GeForce 930M 1490 points
Difference: 26448 (1775%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp will be 3795% faster than the GeForce 930M overall, because of its higher bandwidth. (explain)

Nvidia Titan Xp 560845 MB/sec
GeForce 930M 14400 MB/sec
Difference: 546445 (3795%)

Texel Rate

The Nvidia Titan Xp will be quite a bit (more or less 1605%) faster with regards to anisotropic filtering than the GeForce 930M. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 357408 (1605%)

Pixel Rate

The Nvidia Titan Xp is a lot (more or less 1946%) better at anti-aliasing than the GeForce 930M, and also will be capable of handling higher resolutions better. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 144448 (1946%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Nvidia Titan Xp
Manufacturer nVidia nVidia
Year March 12 2015 April 2017
Code Name GM108 GP102
Memory 2048 MB 12288 MB
Core Speed 928 MHz 1582 MHz
Memory Speed 1800 MHz 11408 MHz
Power (Max TDP) (Unknown) watts 250 watts
Bandwidth 14400 MB/sec 560845 MB/sec
Texel Rate 22272 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 384 3840
Texture Mapping Units 24 240
Render Output Units 8 96
Bus Type DDR3 GDDR5X
Bus Width 64-bit 384-bit
Fab Process 28 nm 16 nm
Transistors (Unknown) million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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