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Nvidia Titan Xp vs Radeon RX 480

Intro

The Nvidia Titan Xp features core clock speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X memory. It features 3840 SPUs as well as 240 Texture Address Units and 96 Rasterization Operator Units.

Compare those specifications to the Radeon RX 480, which has core clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon RX 480 13349 points
Difference: 14589 (109%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
Radeon RX 480 280 Sol/s
Difference: 530 (189%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Nvidia Titan Xp 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

In theory, the Nvidia Titan Xp should be 114% quicker than the Radeon RX 480 overall, because of its higher bandwidth. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 298701 (114%)

Texel Rate

The Nvidia Titan Xp is quite a bit (about 135%) better at texture filtering than the Radeon RX 480. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 218400 (135%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Nvidia Titan Xp is a better choice, by a large margin. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 116032 (324%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Nvidia Titan Xp

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Nvidia Titan Xp Radeon RX 480
Manufacturer nVidia AMD
Year April 2017 June 2016
Code Name GP102 Polaris 10
Memory 12288 MB 8192 MB
Core Speed 1582 MHz 1120 MHz
Memory Speed 11408 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 560845 MB/sec 262144 MB/sec
Texel Rate 379680 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 3840 2304
Texture Mapping Units 240 144
Render Output Units 96 32
Bus Type GDDR5X GDDR5
Bus Width 384-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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