Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon RX 550
IntroThe GeForce GTX 780 Ti comes with a GPU clock speed of 875 MHz, and the 3072 MB of GDDR5 memory runs at 1750 MHz through a 384-bit bus. It also features 2880 Stream Processors, 240 Texture Address Units, and 48 ROPs.Compare all that to the Radeon RX 550, which uses a 14 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this particular card. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 780 Ti should perform a lot faster than the Radeon RX 550 in general. (explain)
Texel RateThe GeForce GTX 780 Ti should be much (approximately 497%) better at texture filtering than the Radeon RX 550. (explain)
Pixel RateThe GeForce GTX 780 Ti is a lot (approximately 139%) more effective at full screen anti-aliasing than the Radeon RX 550, and also will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface in a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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