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GeForce GTX 750 vs Radeon RX 580

Intro

The GeForce GTX 750 makes use of a 28 nm design. nVidia has clocked the core frequency at 1020 MHz. The GDDR5 memory works at a speed of 1250 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon RX 580, which has GPU clock speed of 1257 MHz, and 8192 MB of GDDR5 memory running at 2000 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 750 3958 points
Difference: 9672 (244%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon RX 580 185 Watts
Difference: 130 Watts (236%)

Memory Bandwidth

As far as performance goes, the Radeon RX 580 should theoretically be much better than the GeForce GTX 750 in general. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 182144 (228%)

Texel Rate

The Radeon RX 580 will be a lot (more or less 455%) faster with regards to AF than the GeForce GTX 750. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 148368 (455%)

Pixel Rate

The Radeon RX 580 will be quite a bit (approximately 146%) more effective at FSAA than the GeForce GTX 750, and will be able to handle higher screen resolutions more effectively. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 23904 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon RX 580
Manufacturer nVidia AMD
Year February 2014 April 2017
Code Name GM107 Polaris 20
Memory 1024 MB 8192 MB
Core Speed 1020 MHz 1257 MHz
Memory Speed 5000 MHz 8000 MHz
Power (Max TDP) 55 watts 185 watts
Bandwidth 80000 MB/sec 262144 MB/sec
Texel Rate 32640 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 512 2304
Texture Mapping Units 32 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 1870 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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