Compare any two graphics cards:
Radeon RX 570 vs Radeon RX 580
IntroThe Radeon RX 570 uses a 14 nm design. AMD has set the core speed at 1168 MHz. The GDDR5 memory works at a speed of 1750 MHz on this specific card. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.Compare that to the Radeon RX 580, which makes use of a 14 nm design. AMD has set the core speed at 1257 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this card. It features 2304 SPUs along with 144 Texture Address Units and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Monero Mining Hash Rate
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 580, in theory, should be a bit faster than the Radeon RX 570 in general. (explain)
Texel RateThe Radeon RX 580 should be quite a bit (about 21%) faster with regards to anisotropic filtering than the Radeon RX 570. (explain)
Pixel RateThe Radeon RX 580 should be a little bit (about 8%) faster with regards to full screen anti-aliasing than the Radeon RX 570, and able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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