Compare any two graphics cards:
VS

Geforce GTX 1080 Ti vs Radeon HD 7950 3GB

Intro

The Geforce GTX 1080 Ti features a clock frequency of 1480 MHz and a GDDR5X memory frequency of 1376 MHz. It also features a 352-bit memory bus, and makes use of a 16 nm design. It is comprised of 3584 SPUs, 224 TAUs, and 88 ROPs.

Compare that to the Radeon HD 7950 3GB, which features a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon HD 7950 3GB 229 Sol/s
Difference: 481 (210%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7950 3GB 200 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 50 Watts (25%)

Memory Bandwidth

The Geforce GTX 1080 Ti, in theory, should be a lot faster than the Radeon HD 7950 3GB overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon HD 7950 3GB 240000 MB/sec
Difference: 255616 (107%)

Texel Rate

The Geforce GTX 1080 Ti should be quite a bit (about 270%) more effective at anisotropic filtering than the Radeon HD 7950 3GB. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon HD 7950 3GB 89600 Mtexels/sec
Difference: 241920 (270%)

Pixel Rate

The Geforce GTX 1080 Ti will be quite a bit (approximately 409%) more effective at anti-aliasing than the Radeon HD 7950 3GB, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon HD 7950 3GB 25600 Mpixels/sec
Difference: 104640 (409%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 1080 Ti Radeon HD 7950 3GB
Manufacturer nVidia AMD
Year March 2017 January 2012
Code Name GP102 Tahiti Pro
Memory 11264 MB 3072 MB
Core Speed 1480 MHz 800 MHz
Memory Speed 11008 MHz 5000 MHz
Power (Max TDP) 250 watts 200 watts
Bandwidth 495616 MB/sec 240000 MB/sec
Texel Rate 331520 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 3584 1792
Texture Mapping Units 224 112
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield