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Geforce GTX 1080 Ti vs Radeon HD 7870

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core frequency at 1480 MHz. The GDDR5X memory works at a speed of 1376 MHz on this particular model. It features 3584 SPUs as well as 224 TAUs and 88 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7870, which has a GPU core clock speed of 1000 MHz, and 2048 MB of GDDR5 memory running at 1200 MHz through a 256-bit bus. It also features 1280 SPUs, 80 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon HD 7870 6230 points
Difference: 21399 (343%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon HD 7870 172 Sol/s
Difference: 538 (313%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 1080 Ti should be 223% quicker than the Radeon HD 7870 in general, because of its greater data rate. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 342016 (223%)

Texel Rate

The Geforce GTX 1080 Ti will be quite a bit (about 314%) better at AF than the Radeon HD 7870. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 251520 (314%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 1080 Ti is a better choice, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 98240 (307%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon HD 7870
Manufacturer nVidia AMD
Year March 2017 March 2012
Code Name GP102 Pitcairn XT
Memory 11264 MB 2048 MB
Core Speed 1480 MHz 1000 MHz
Memory Speed 11008 MHz 4800 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 495616 MB/sec 153600 MB/sec
Texel Rate 331520 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 3584 1280
Texture Mapping Units 224 80
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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