Compare any two graphics cards:
VS

Geforce GTX 1080 Ti vs Radeon R9 380 4G

Intro

The Geforce GTX 1080 Ti comes with a GPU core speed of 1480 MHz, and the 11264 MB of GDDR5X RAM is set to run at 1376 MHz through a 352-bit bus. It also features 3584 SPUs, 224 TAUs, and 88 ROPs.

Compare those specs to the Radeon R9 380 4G, which features a core clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 380 4G 8837 points
Difference: 18792 (213%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

The Geforce GTX 1080 Ti should theoretically perform quite a bit faster than the Radeon R9 380 4G in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 313216 (172%)

Texel Rate

The Geforce GTX 1080 Ti will be a lot (approximately 205%) more effective at anisotropic filtering than the Radeon R9 380 4G. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 222880 (205%)

Pixel Rate

The Geforce GTX 1080 Ti is much (approximately 320%) better at full screen anti-aliasing than the Radeon R9 380 4G, and capable of handling higher resolutions without slowing down too much. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 99200 (320%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 1080 Ti Radeon R9 380 4G
Manufacturer nVidia AMD
Year March 2017 June 2015
Code Name GP102 Antigua PRO
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 970 MHz
Memory Speed 11008 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 495616 MB/sec 182400 MB/sec
Texel Rate 331520 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 3584 1792
Texture Mapping Units 224 112
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield