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GeForce GTX 1050 Ti vs Radeon R7 M265

Intro

The GeForce GTX 1050 Ti comes with a clock frequency of 1290 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit bus, and uses a 14 nm design. It is comprised of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon R7 M265, which comes with a clock speed of 725 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon R7 M265 3256 points
Difference: 4478 (138%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 1050 Ti should in theory be much faster than the Radeon R7 M265 overall. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 82688 (258%)

Texel Rate

The GeForce GTX 1050 Ti is a lot (approximately 256%) faster with regards to texture filtering than the Radeon R7 M265. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 44520 (256%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1050 Ti is a better choice, and very much so. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 35480 (612%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon R7 M265
Manufacturer nVidia AMD
Year October 2016 May 1 2014
Code Name GP107-400 Opal XT
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 725 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 114688 MB/sec 32000 MB/sec
Texel Rate 61920 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 768 384
Texture Mapping Units 48 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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