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GeForce GTX 1050 vs Radeon R9 270X

Intro

The GeForce GTX 1050 uses a 14 nm design. nVidia has set the core frequency at 1354 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this card. It features 640 SPUs along with 40 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon R9 270X, which features clock speeds of 1000 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon R9 270X 6590 points
Difference: 67 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R9 270X 180 Watts
Difference: 105 Watts (140%)

Memory Bandwidth

In theory, the Radeon R9 270X should perform much faster than the GeForce GTX 1050 in general. (explain)

Radeon R9 270X 179200 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 64512 (56%)

Texel Rate

The Radeon R9 270X should be a lot (more or less 48%) more effective at anisotropic filtering than the GeForce GTX 1050. (explain)

Radeon R9 270X 80000 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 25840 (48%)

Pixel Rate

The GeForce GTX 1050 should be a lot (approximately 35%) better at full screen anti-aliasing than the Radeon R9 270X, and should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 11328 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R9 270X
Manufacturer nVidia AMD
Year October 2016 October 2013
Code Name GP107-300 Curacao XT
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 1000 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 75 watts 180 watts
Bandwidth 114688 MB/sec 179200 MB/sec
Texel Rate 54160 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 640 1280
Texture Mapping Units 40 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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