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GeForce GTX 1050 vs Radeon R7 250X

Intro

The GeForce GTX 1050 has core clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R7 250X, which features clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 RAM. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon R7 250X 2860 points
Difference: 3797 (133%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon R7 250X 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1050 should be 59% quicker than the Radeon R7 250X overall, due to its higher data rate. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 42688 (59%)

Texel Rate

The GeForce GTX 1050 should be quite a bit (more or less 35%) better at anisotropic filtering than the Radeon R7 250X. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 14160 (35%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1050 is superior to the Radeon R7 250X, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 27328 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R7 250X
Manufacturer nVidia AMD
Year October 2016 February 2014
Code Name GP107-300 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 75 watts 95 watts
Bandwidth 114688 MB/sec 72000 MB/sec
Texel Rate 54160 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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