Compare any two graphics cards:
VS

GeForce GTS 450 vs Radeon RX 460

Intro

The GeForce GTS 450 comes with clock speeds of 783 MHz on the GPU, and 902 MHz on the 512 MB of GDDR5 memory. It features 192 SPUs along with 32 TAUs and 16 ROPs.

Compare those specifications to the Radeon RX 460, which comes with a GPU core clock speed of 1090 MHz, and 4096 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also is made up of 896 Stream Processors, 56 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTS 450 1453 points
Difference: 4142 (285%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTS 450 106 Watts
Difference: 31 Watts (41%)

Memory Bandwidth

In theory, the Radeon RX 460 will be 94% faster than the GeForce GTS 450 in general, due to its greater data rate. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 54272 (94%)

Texel Rate

The Radeon RX 460 will be much (approximately 144%) faster with regards to AF than the GeForce GTS 450. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 35984 (144%)

Pixel Rate

The Radeon RX 460 will be quite a bit (approximately 39%) better at full screen anti-aliasing than the GeForce GTS 450, and should be able to handle higher resolutions without losing too much performance. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 4912 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 Radeon RX 460
Manufacturer nVidia AMD
Year September 2010 August 2016
Code Name GF106 Polaris 11
Memory 512 MB 4096 MB
Core Speed 783 MHz 1090 MHz
Memory Speed 3608 MHz 7000 MHz
Power (Max TDP) 106 watts 75 watts
Bandwidth 57728 MB/sec 112000 MB/sec
Texel Rate 25056 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 192 896
Texture Mapping Units 32 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTS 450

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield