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Radeon R9 290X vs Radeon RX 460

Intro

The Radeon R9 290X has clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 memory. It features 2816 SPUs along with 176 Texture Address Units and 64 ROPs.

Compare all that to the Radeon RX 460, which uses a 14 nm design. AMD has set the core frequency at 1090 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific model. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Radeon RX 460 5595 points
Difference: 5014 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
Radeon R9 290X 300 Watts
Difference: 225 Watts (300%)

Memory Bandwidth

The Radeon R9 290X should in theory perform quite a bit faster than the Radeon RX 460 overall. (explain)

Radeon R9 290X 320000 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 208000 (186%)

Texel Rate

The Radeon R9 290X should be quite a bit (about 131%) faster with regards to AF than the Radeon RX 460. (explain)

Radeon R9 290X 140800 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 79760 (131%)

Pixel Rate

The Radeon R9 290X will be a lot (approximately 194%) more effective at anti-aliasing than the Radeon RX 460, and also should be able to handle higher resolutions without slowing down too much. (explain)

Radeon R9 290X 51200 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 33760 (194%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290X

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290X Radeon RX 460
Manufacturer AMD AMD
Year October 2013 August 2016
Code Name Hawaii XT Polaris 11
Memory 4096 MB 4096 MB
Core Speed 800 MHz 1090 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 300 watts 75 watts
Bandwidth 320000 MB/sec 112000 MB/sec
Texel Rate 140800 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 2816 896
Texture Mapping Units 176 56
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 512-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R9 290X

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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