Compare any two graphics cards:
Radeon R9 M375X vs Radeon RX 460
IntroThe Radeon R9 M375X has clock speeds of 1015 MHz on the GPU, and 1125 MHz on the 4096 MB of GDDR5 memory. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.Compare those specifications to the Radeon RX 460, which makes use of a 14 nm design. AMD has set the core frequency at 1090 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this model. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon RX 460 should theoretically be a lot better than the Radeon R9 M375X overall. (explain)
Texel RateThe Radeon RX 460 is quite a bit (about 50%) better at texture filtering than the Radeon R9 M375X. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 460 is superior to the Radeon R9 M375X, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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