Compare any two graphics cards:
Radeon HD 6670 (OEM) vs Radeon RX 460 2GB
IntroThe Radeon HD 6670 (OEM) features a GPU core clock speed of 800 MHz, and the 512 MB of GDDR5 memory is set to run at 1000 MHz through a 128-bit bus. It also is made up of 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.Compare those specifications to the Radeon RX 460 2GB, which has a core clock speed of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 460 2GB should be 75% quicker than the Radeon HD 6670 (OEM) in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 460 2GB will be a lot (more or less 218%) more effective at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)
Pixel RateThe Radeon RX 460 2GB will be a lot (about 173%) better at AA than the Radeon HD 6670 (OEM), and should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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