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GeForce GTX 750 vs Radeon RX 470

Intro

The GeForce GTX 750 comes with a clock speed of 1020 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is comprised of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon RX 470, which features a clock speed of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also makes use of a 256-bit memory bus, and uses a 14 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX 750 3958 points
Difference: 7798 (197%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon RX 470 120 Watts
Difference: 65 Watts (118%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 should be 164% faster than the GeForce GTX 750 overall, because of its greater data rate. (explain)

Radeon RX 470 211200 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 131200 (164%)

Texel Rate

The Radeon RX 470 is much (approximately 263%) more effective at texture filtering than the GeForce GTX 750. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 85888 (263%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 470 is a better choice, by far. (explain)

Radeon RX 470 29632 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 13312 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon RX 470
Manufacturer nVidia AMD
Year February 2014 August 2016
Code Name GM107 Polaris 10
Memory 1024 MB 8192 MB
Core Speed 1020 MHz 926 MHz
Memory Speed 5000 MHz 6600 MHz
Power (Max TDP) 55 watts 120 watts
Bandwidth 80000 MB/sec 211200 MB/sec
Texel Rate 32640 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 512 2048
Texture Mapping Units 32 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 1870 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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