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Radeon RX 470 4GB vs Radeon RX 480

Intro

The Radeon RX 470 4GB comes with a GPU core speed of 926 MHz, and the 4096 MB of GDDR5 memory is set to run at 1650 MHz through a 256-bit bus. It also features 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

Compare all that to the Radeon RX 480, which comes with a core clock frequency of 1120 MHz and a GDDR5 memory speed of 2000 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 480 280 Sol/s
Radeon RX 470 4GB 270 Sol/s
Difference: 10 (4%)

Ethereum Mining Hash Rate

Radeon RX 470 4GB 27 Mh/s
Radeon RX 480 27 Mh/s
Difference: 0 (0%)

Monero Mining Hash Rate

Radeon RX 480 800 h/s
Radeon RX 470 4GB 750 h/s
Difference: 50 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Radeon RX 480 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

In theory, the Radeon RX 480 should perform a lot faster than the Radeon RX 470 4GB overall. (explain)

Radeon RX 480 262144 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The Radeon RX 480 will be quite a bit (approximately 36%) more effective at texture filtering than the Radeon RX 470 4GB. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 42752 (36%)

Pixel Rate

The Radeon RX 480 will be much (approximately 21%) more effective at full screen anti-aliasing than the Radeon RX 470 4GB, and will be capable of handling higher resolutions while still performing well. (explain)

Radeon RX 480 35840 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 6208 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 470 4GB

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 470 4GB Radeon RX 480
Manufacturer AMD AMD
Year August 2016 June 2016
Code Name Polaris 10 Polaris 10
Memory 4096 MB 8192 MB
Core Speed 926 MHz 1120 MHz
Memory Speed 6600 MHz 8000 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 211200 MB/sec 262144 MB/sec
Texel Rate 118528 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2048 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon RX 470 4GB

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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