Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs Radeon HD 7770

Intro

The GeForce GTX 1060 3GB features a GPU clock speed of 1506 MHz, and the 3072 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also is made up of 1152 SPUs, 72 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon HD 7770, which has clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 7770 3180 points
Difference: 9005 (283%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 1060 3GB 120 Watts
Difference: 40 Watts (50%)

Memory Bandwidth

Theoretically, the GeForce GTX 1060 3GB should perform much faster than the Radeon HD 7770 overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 124608 (173%)

Texel Rate

The GeForce GTX 1060 3GB should be quite a bit (more or less 171%) faster with regards to anisotropic filtering than the Radeon HD 7770. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 68432 (171%)

Pixel Rate

The GeForce GTX 1060 3GB is a lot (more or less 352%) more effective at anti-aliasing than the Radeon HD 7770, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 56288 (352%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB Radeon HD 7770
Manufacturer nVidia AMD
Year August 2016 February 2012
Code Name GP106-300 Cape Verde XT
Memory 3072 MB 1024 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 4500 MHz
Power (Max TDP) 120 watts 80 watts
Bandwidth 196608 MB/sec 72000 MB/sec
Texel Rate 108432 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1152 640
Texture Mapping Units 72 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield