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GeForce GTX 1060 3GB vs Radeon HD 7850

Intro

The GeForce GTX 1060 3GB features a GPU core speed of 1506 MHz, and the 3072 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also is comprised of 1152 SPUs, 72 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon HD 7850, which has clock speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon HD 7850 171 Sol/s
Difference: 119 (70%)

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon HD 7850 13 Mh/s
Difference: 6 (46%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 7850 5200 points
Difference: 6985 (134%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 7850 130 Watts
Difference: 10 Watts (8%)

Memory Bandwidth

The GeForce GTX 1060 3GB, in theory, should be a lot faster than the Radeon HD 7850 overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 43008 (28%)

Texel Rate

The GeForce GTX 1060 3GB will be a lot (approximately 97%) better at anisotropic filtering than the Radeon HD 7850. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 53392 (97%)

Pixel Rate

The GeForce GTX 1060 3GB should be much (about 163%) faster with regards to anti-aliasing than the Radeon HD 7850, and should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 44768 (163%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 7850
Manufacturer nVidia AMD
Year August 2016 March 2012
Code Name GP106-300 Pitcairn Pro
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 860 MHz
Memory Speed 8000 MHz 4800 MHz
Power (Max TDP) 120 watts 130 watts
Bandwidth 196608 MB/sec 153600 MB/sec
Texel Rate 108432 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1152 1024
Texture Mapping Units 72 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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