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GeForce 8800 GTS (G80) 640MB vs Radeon HD 4670 1GB

Intro

The GeForce 8800 GTS (G80) 640MB features a core clock speed of 513 MHz and a GDDR3 memory speed of 792 MHz. It also uses a 320-bit bus, and makes use of a 90 nm design. It features 96 SPUs, 48 TAUs, and 20 Raster Operation Units.

Compare all of that to the Radeon HD 4670 1GB, which has a GPU core clock speed of 750 MHz, and 1024 MB of GDDR4/GDDR3/DDR3/DDR2 memory running at 1100 MHz through a 128-bit bus. It also features 320(64x5) Stream Processors, 32 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 1GB 70 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 73 Watts (104%)

Memory Bandwidth

Theoretically, the GeForce 8800 GTS (G80) 640MB should perform a lot faster than the Radeon HD 4670 1GB overall. (explain)

GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Radeon HD 4670 1GB 35200 MB/sec
Difference: 28160 (80%)

Texel Rate

The GeForce 8800 GTS (G80) 640MB is a small bit (approximately 3%) more effective at texture filtering than the Radeon HD 4670 1GB. (explain)

GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Radeon HD 4670 1GB 24000 Mtexels/sec
Difference: 624 (3%)

Pixel Rate

The GeForce 8800 GTS (G80) 640MB is quite a bit (more or less 71%) better at AA than the Radeon HD 4670 1GB, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Radeon HD 4670 1GB 6000 Mpixels/sec
Difference: 4260 (71%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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Radeon HD 4670 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB Radeon HD 4670 1GB
Manufacturer nVidia AMD
Year Nov 2006 (640) Sep 10, 2008
Code Name G80 RV730 XT
Memory 640 MB 1024 MB
Core Speed 513 MHz 750 MHz
Memory Speed 1584 MHz 2200 MHz
Power (Max TDP) 143 watts 70 watts
Bandwidth 63360 MB/sec 35200 MB/sec
Texel Rate 24624 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 96 320(64x5)
Texture Mapping Units 48 32
Render Output Units 20 8
Bus Type GDDR3 GDDR4/GDDR3/DDR3/DDR2
Bus Width 320-bit 128-bit
Fab Process 90 nm 55 nm
Transistors 681 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

Radeon HD 4670 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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