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GeForce GTX 1060 vs GeForce GTX 970

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this particular model. It features 1280 SPUs as well as 80 Texture Address Units and 48 Rasterization Operator Units.

Compare all that to the GeForce GTX 970, which comes with clock speeds of 1050 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 1664 SPUs as well as 104 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 49 (19%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
GeForce GTX 970 10867 points
Difference: 1492 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 970 should theoretically be just a bit superior to the GeForce GTX 1060 in general. (explain)

GeForce GTX 970 224000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 27392 (14%)

Texel Rate

The GeForce GTX 1060 is a bit (approximately 10%) more effective at anisotropic filtering than the GeForce GTX 970. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 11280 (10%)

Pixel Rate

The GeForce GTX 1060 is a small bit (about 8%) faster with regards to FSAA than the GeForce GTX 970, and should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 5088 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX 970
Manufacturer nVidia nVidia
Year July 2016 September 2014
Code Name GP106-400 GM204-200
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 1050 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 145 watts
Bandwidth 196608 MB/sec 224000 MB/sec
Texel Rate 120480 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1280 1664
Texture Mapping Units 80 104
Render Output Units 48 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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