Compare any two graphics cards:
VS

GeForce GTX 560 vs Radeon RX 480 4GB

Intro

The GeForce GTX 560 comes with a core clock frequency of 810 MHz and a GDDR5 memory frequency of 1001 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is made up of 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon RX 480 4GB, which has GPU clock speed of 1120 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 4GB should be 79% quicker than the GeForce GTX 560 in general, due to its higher bandwidth. (explain)

Radeon RX 480 4GB 229376 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 101248 (79%)

Texel Rate

The Radeon RX 480 4GB should be quite a bit (more or less 256%) better at texture filtering than the GeForce GTX 560. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 115920 (256%)

Pixel Rate

The Radeon RX 480 4GB is a lot (more or less 38%) more effective at anti-aliasing than the GeForce GTX 560, and should be able to handle higher resolutions while still performing well. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 9920 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 560 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year May 2011 June 2016
Code Name GF114 Polaris 10
Memory 1024 MB 4096 MB
Core Speed 810 MHz 1120 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 128128 MB/sec 229376 MB/sec
Texel Rate 45360 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 336 2304
Texture Mapping Units 56 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 5700 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield