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GeForce GTX 950 vs Radeon RX 480 4GB

Intro

The GeForce GTX 950 makes use of a 28 nm design. nVidia has clocked the core speed at 1024 MHz. The GDDR5 memory runs at a frequency of 1652 MHz on this particular card. It features 768 SPUs as well as 48 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 480 4GB, which makes use of a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this model. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 15 (150%)

Zcash Mining Hash Rate

Radeon RX 480 4GB 267 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 112 (72%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon RX 480 4GB 150 Watts
Difference: 60 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 4GB should perform a lot faster than the GeForce GTX 950 overall. (explain)

Radeon RX 480 4GB 229376 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 123648 (117%)

Texel Rate

The Radeon RX 480 4GB will be much (more or less 228%) more effective at AF than the GeForce GTX 950. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 112128 (228%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon RX 480 4GB is the winner, but it probably won't make a huge difference. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 3072 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon RX 480 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year August 2015 June 2016
Code Name GM206 Polaris 10
Memory 2048 MB 4096 MB
Core Speed 1024 MHz 1120 MHz
Memory Speed 6608 MHz 7000 MHz
Power (Max TDP) 90 watts 150 watts
Bandwidth 105728 MB/sec 229376 MB/sec
Texel Rate 49152 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 48 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2940 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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