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Radeon HD 4850 X2 512MB vs Radeon RX 480

Intro

The Radeon HD 4850 X2 512MB uses a 55 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 memory runs at a speed of 993 MHz on this specific model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare that to the Radeon RX 480, which makes use of a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this specific card. It features 2304 SPUs as well as 144 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 will be 106% quicker than the Radeon HD 4850 X2 512MB overall, because of its greater bandwidth. (explain)

Radeon RX 480 262144 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The Radeon RX 480 will be a lot (about 223%) faster with regards to AF than the Radeon HD 4850 X2 512MB. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 111280 (223%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX 480 is a better choice, by a large margin. (explain)

Radeon RX 480 35840 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 15840 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon RX 480
Manufacturer AMD AMD
Year Nov 7, 2008 June 2016
Code Name R700 Polaris 10
Memory 512 MB (x2) 8192 MB
Core Speed 625 MHz (x2) 1120 MHz
Memory Speed 1986 MHz (x2) 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 127104 MB/sec 262144 MB/sec
Texel Rate 50000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2304
Texture Mapping Units 40 (x2) 144
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 14 nm
Transistors 956 million 5700 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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