Compare any two graphics cards:
Radeon HD 7850 vs Radeon RX 480
IntroThe Radeon HD 7850 uses a 28 nm design. AMD has set the core frequency at 860 MHz. The GDDR5 RAM works at a frequency of 1200 MHz on this model. It features 1024 SPUs as well as 64 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 480, which comes with GPU core speed of 1120 MHz, and 8192 MB of GDDR5 memory set to run at 2000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 Texture Address Units, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 480 should be 71% faster than the Radeon HD 7850 overall, because of its higher data rate. (explain)
Texel RateThe Radeon RX 480 should be a lot (about 193%) faster with regards to anisotropic filtering than the Radeon HD 7850. (explain)
Pixel RateThe Radeon RX 480 is quite a bit (more or less 30%) more effective at full screen anti-aliasing than the Radeon HD 7850, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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