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GeForce GTX 650 Ti vs Radeon RX 480

Intro

The GeForce GTX 650 Ti features a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1350 MHz through a 128-bit bus. It also features 768 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon RX 480, which comes with core speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce GTX 650 Ti 3434 points
Difference: 9915 (289%)

Ethereum Mining Hash Rate

Radeon RX 480 27 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 17 (170%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon RX 480 150 Watts
Difference: 40 Watts (36%)

Memory Bandwidth

As far as performance goes, the Radeon RX 480 should in theory be much superior to the GeForce GTX 650 Ti in general. (explain)

Radeon RX 480 262144 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 175744 (203%)

Texel Rate

The Radeon RX 480 is a lot (more or less 172%) faster with regards to AF than the GeForce GTX 650 Ti. (explain)

Radeon RX 480 161280 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 101888 (172%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 480 is a better choice, by far. (explain)

Radeon RX 480 35840 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 20992 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon RX 480
Manufacturer nVidia AMD
Year October 2012 June 2016
Code Name GK106 Polaris 10
Memory 1024 MB 8192 MB
Core Speed 928 MHz 1120 MHz
Memory Speed 5400 MHz 8000 MHz
Power (Max TDP) 110 watts 150 watts
Bandwidth 86400 MB/sec 262144 MB/sec
Texel Rate 59392 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 64 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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