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Radeon R7 360 vs Radeon RX 480

Intro

The Radeon R7 360 features a clock speed of 1050 MHz and a GDDR5 memory frequency of 1625 MHz. It also makes use of a 128-bit bus, and uses a 28 nm design. It features 768 SPUs, 48 Texture Address Units, and 16 Raster Operation Units.

Compare that to the Radeon RX 480, which uses a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this specific model. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
Radeon R7 360 4110 points
Difference: 9239 (225%)

Zcash Mining Hash Rate

Radeon RX 480 280 Sol/s
Radeon R7 360 98 Sol/s
Difference: 182 (186%)

Ethereum Mining Hash Rate

Radeon RX 480 27 Mh/s
Radeon R7 360 10 Mh/s
Difference: 17 (170%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon RX 480 150 Watts
Difference: 50 Watts (50%)

Memory Bandwidth

The Radeon RX 480 should in theory perform quite a bit faster than the Radeon R7 360 overall. (explain)

Radeon RX 480 262144 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 158144 (152%)

Texel Rate

The Radeon RX 480 will be much (about 220%) faster with regards to anisotropic filtering than the Radeon R7 360. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 110880 (220%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon RX 480 is a better choice, by far. (explain)

Radeon RX 480 35840 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 19040 (113%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 360

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon RX 480
Manufacturer AMD AMD
Year June 2015 June 2016
Code Name Tobago Polaris 10
Memory 2048 MB 8192 MB
Core Speed 1050 MHz 1120 MHz
Memory Speed 6500 MHz 8000 MHz
Power (Max TDP) 100 watts 150 watts
Bandwidth 104000 MB/sec 262144 MB/sec
Texel Rate 50400 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 768 2304
Texture Mapping Units 48 144
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 5700 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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