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GeForce GTX 1070 vs Radeon HD 4850 X2 512MB

Intro

The GeForce GTX 1070 makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this model. It features 1920 SPUs along with 120 Texture Address Units and 64 Rasterization Operator Units.

Compare all that to the Radeon HD 4850 X2 512MB, which features GPU clock speed of 625 MHz, and 512 MB of GDDR3 RAM running at 993 MHz through a 256-bit bus. It also is comprised of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1070 should theoretically be quite a bit better than the Radeon HD 4850 X2 512MB overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 4850 X2 512MB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The GeForce GTX 1070 should be a lot (about 261%) better at anisotropic filtering than the Radeon HD 4850 X2 512MB. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Difference: 130720 (261%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1070 is superior to the Radeon HD 4850 X2 512MB, by far. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Difference: 76384 (382%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 4850 X2 512MB
Manufacturer nVidia AMD
Year June 2016 Nov 7, 2008
Code Name GP104-200 R700
Memory 8192 MB 512 MB (x2)
Core Speed 1506 MHz 625 MHz (x2)
Memory Speed 8000 MHz 1986 MHz (x2)
Power (Max TDP) 150 watts 250 watts
Bandwidth 262144 MB/sec 127104 MB/sec
Texel Rate 180720 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 1920 800(160x5) (x2)
Texture Mapping Units 120 40 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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